Jonah Ling

Spatial Computing & XR Experience Designer/Developer

A multi-award-winning digital generalist with a diverse skill set that ranges from VR application development to environmental design and beyond.

Originally trained as an architect, I now bring the same rigour and creative problem solving to virtual design. My heart lies in humanising our digital world by reimagining the user interface.

Mixed Reality Interaction R&D

Nov 24 - Present
Exploration into mixed reality workflows with the Virtual Production at Model Scale team at Aardman Animations, the creators of Wallace & Gromit and Shaun the Sheep.
In partnership with Watershed's Pervasive Media Studio and MyWorld
Red

Cinematic & Videogame Architecture

Sep 23 - Sep 24
Master's degree at the Bartlett School of Architecture developing critical theory and skills in XR, videogame and film design and production.
Grade: Distinction
Text, Font, Logo

RIBA Part 1 Architecture

Sep 20 - Jul 23
Traditional architecture bachelor's at the Oxford School of Architecture focusing on critical and meaningful spatial design.
Grade: 1st Class (GPA>4.0)
MArch
BA (Hons)

Skills

VR application building, offline rendering, game development
White
Scale modelling, parametric design, physics simulation, real-world analysis, 2D graphics
Video editing, compositing, VFX, motion graphics
Orange, Font
Animation, physics simulation, offline rendering
VR integration
Red